Give-to-Get: The psychology of friction in lead generation
Abstract // TL;DR
The paradox of friction
The dogma of modern Product Management insists on reducing the number of clicks to increase conversion. However, this rule applies poorly to high-involvement purchases. A user wanting to install solar panels doesn't want an 'easy' 1-click experience; they want an 'expert' experience. If the tool is too fast, the result seems generic and loses its perceived value.
Sunk Cost effect and cognitive investment
The Give-to-Get principle relies on the Sunk Cost Fallacy bias. By asking the user to answer 6 or 7 questions before revealing the result, we force them to invest effort. The greater this effort (without being discouraging), the more they value the upcoming result.
When the Email Wall appears, the cognitive balance takes place: the user compares the friction of giving their email with the frustration of losing the 2 minutes they just invested. In 80% of cases, the investment wins.